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	<title>Signal to Noise &#187; iphone</title>
	<atom:link href="http://macvoip.com/stn/tag/iphone/feed/" rel="self" type="application/rss+xml" />
	<link>http://macvoip.com/stn</link>
	<description>This is Ted Wallingford's Blog</description>
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		<title>AltiGen iPhone and Android App &#8211; first look</title>
		<link>http://macvoip.com/stn/2010/02/26/altigen-iphone-and-android-app-first-look/</link>
		<comments>http://macvoip.com/stn/2010/02/26/altigen-iphone-and-android-app-first-look/#comments</comments>
		<pubDate>Fri, 26 Feb 2010 14:22:32 +0000</pubDate>
		<dc:creator>Ted Wallingford</dc:creator>
				<category><![CDATA[medium business I.T.]]></category>
		<category><![CDATA[voip]]></category>
		<category><![CDATA[altigen]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[blackberry]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[pbx]]></category>
		<category><![CDATA[phone system]]></category>

		<guid isPermaLink="false">http://macvoip.com/stn/?p=1006</guid>
		<description><![CDATA[Screenshots of iPhone AltiGen App




Android

MaxMobile Android is supported on the T-Mobile G1 and MyTouch phones; additional models and carriers will be supported in the future. The latest MaxMobile Android version is 6.5.1.401. It’s compatible with all MAXCS servers running 6.0 Update 2 (6.0.2.412) or higher.


iPhone

MaxMobile iPhone is supported on all iPhone models. The latest MaxMobile [...]]]></description>
			<content:encoded><![CDATA[<p><span style="font-size: medium;"><span style="font-family: 'Lucida Sans Unicode';"><strong>Screenshots of iPhone AltiGen App</strong></span></span></p>
<p><span style="font-size: medium;"><span style="font-family: 'Lucida Sans Unicode';"><strong><br />
</strong></span></span><span style="font-family: 'Lucida Sans Unicode';"><span style="color: #333333;"><span style="font-size: xx-small;">
<a href='http://macvoip.com/stn/2010/02/26/altigen-iphone-and-android-app-first-look/image005/' title='image005'><img width="150" height="150" src="http://macvoip.com/stn/wp-content/uploads/2010/02/image005-150x150.jpg" class="attachment-thumbnail" alt="" title="image005" /></a>
<a href='http://macvoip.com/stn/2010/02/26/altigen-iphone-and-android-app-first-look/image004/' title='image004'><img width="150" height="150" src="http://macvoip.com/stn/wp-content/uploads/2010/02/image004-150x150.jpg" class="attachment-thumbnail" alt="" title="image004" /></a>
<a href='http://macvoip.com/stn/2010/02/26/altigen-iphone-and-android-app-first-look/image003/' title='image003'><img width="150" height="150" src="http://macvoip.com/stn/wp-content/uploads/2010/02/image003-150x150.jpg" class="attachment-thumbnail" alt="" title="image003" /></a>
<a href='http://macvoip.com/stn/2010/02/26/altigen-iphone-and-android-app-first-look/image002/' title='image002'><img width="150" height="150" src="http://macvoip.com/stn/wp-content/uploads/2010/02/image002-150x150.jpg" class="attachment-thumbnail" alt="" title="image002" /></a>
<a href='http://macvoip.com/stn/2010/02/26/altigen-iphone-and-android-app-first-look/image001/' title='image001'><img width="150" height="150" src="http://macvoip.com/stn/wp-content/uploads/2010/02/image001-150x150.jpg" class="attachment-thumbnail" alt="" title="image001" /></a>
</p>
<p></span></span></span></p>
<p><span style="font-family: 'Lucida Sans Unicode';"><span style="color: #474747;"><strong><br />
</strong></span></span><strong><span style="font-family: Arial;">Android<br />
</span></strong><span style="font-family: Calibri, Verdana, Helvetica, Arial;"><br />
MaxMobile Android is supported on the T-Mobile G1 and MyTouch phones; additional models and carriers will be supported in the future. The latest MaxMobile Android version is 6.5.1.401. It’s compatible with all MAXCS servers running 6.0 Update 2 (6.0.2.412) or higher.<br />
</span><span style="font-family: Arial;"><br />
</span><span style="font-family: Calibri, Verdana, Helvetica, Arial;"><br />
</span><span style="font-family: Arial;"><strong>iPhone<br />
</strong></span><span style="font-family: Calibri, Verdana, Helvetica, Arial;"><br />
MaxMobile iPhone is supported on all iPhone models. The latest MaxMobile iPhone version is 6.5.1.404. It’s compatible <strong>only </strong>with MAXCS servers running 6.5 Update 1 (6.5.1.403) or higher.</span></p>
<p>Need help integrating this?  <a href="http://www.btstrategy.com">Give us a call</a>.</p>
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			<wfw:commentRss>http://macvoip.com/stn/2010/02/26/altigen-iphone-and-android-app-first-look/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
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		<item>
		<title>iPad/iPhone platform takes the shimmer off OS X</title>
		<link>http://macvoip.com/stn/2010/01/29/ipadiphone-platform-takes-the-shimmer-off-os-x/</link>
		<comments>http://macvoip.com/stn/2010/01/29/ipadiphone-platform-takes-the-shimmer-off-os-x/#comments</comments>
		<pubDate>Fri, 29 Jan 2010 12:39:17 +0000</pubDate>
		<dc:creator>Ted Wallingford</dc:creator>
				<category><![CDATA[fun]]></category>
		<category><![CDATA[mobile computing]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[desktop pc]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[multitouch]]></category>
		<category><![CDATA[os]]></category>
		<category><![CDATA[recording]]></category>

		<guid isPermaLink="false">http://macvoip.com/stn/?p=978</guid>
		<description><![CDATA[I couldn&#8217;t help but wonder what the iPad hype machine is going to mean for OS X in the long wrong. Sure, OS X is the development environment for the iPhoneOS, but is there enough *there* with the mobile OS to make it the de facto environment of choice for folks like me?
As it is [...]]]></description>
			<content:encoded><![CDATA[<p>I couldn&#8217;t help but wonder what the iPad hype machine is going to mean for OS X in the long wrong. Sure, OS X is the development environment for the iPhoneOS, but is there enough *there* with the mobile OS to make it the de facto environment of choice for folks like me?</p>
<p>As it is now, iPhone OS does a whole lot of things OS X does not&#8211;platform-wide UI support for multi-touch is just the beginning of the list. Still, it seems Apple has gone to great lengths not to cannibalize desktop PC sales, if not overtly saying so. No, iPad is not a desktop replacement, yet.  For starters, it synchronizes with iTunes, meaning that it doesn&#8217;t actually run iTunes, so its calendaring and music apps are still very mobile in nature. I also wonder if the lack of a user-facing camera was a design scheme to keep the iPad out of the desktop space, as opposed to a financial consideration to keep down manufacturing costs.</p>
<p>But the brushes app seems like an impressive utility with the potential to offset some productivity that&#8217;s normally reserved for the desktop.  And as I type this on a Macbook Pro, I realize that the iPad will never be suitable for video production, or for audio mixing. Even still, I can imagine great uses for multitouch in these kinds of apps.</p>
<p>Without the UI goodies, OS X shimmers less, and I believe it&#8217;s only a matter of time before touch-enabled desktop gear starts shipping from Cupertino.</p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>iPad Data Plans Nice, but where&#8217;s the tethering?</title>
		<link>http://macvoip.com/stn/2010/01/27/ipad-data-plans-nice-but-wheres-the-tethering/</link>
		<comments>http://macvoip.com/stn/2010/01/27/ipad-data-plans-nice-but-wheres-the-tethering/#comments</comments>
		<pubDate>Wed, 27 Jan 2010 19:21:56 +0000</pubDate>
		<dc:creator>Ted Wallingford</dc:creator>
				<category><![CDATA[fun]]></category>
		<category><![CDATA[mobile computing]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[at&t]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[tethering]]></category>

		<guid isPermaLink="false">http://macvoip.com/stn/?p=975</guid>
		<description><![CDATA[All iPads are unlocked and use GSM micro SIMs, so you can use a carrier right away if you have data. No contract: you activate the service directly from the iPad and can cancel any time you want without an ETF. iPad has built-in 3G. Data plans normally cost $60 a month for a laptop. 250MB of [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>All iPads are unlocked and use GSM micro SIMs, so you can use a carrier right away if you have data. No contract: you activate the service directly from the iPad and can cancel any time you want without an ETF. iPad has built-in 3G. Data plans normally cost $60 a month for a laptop. 250MB of data per month is $15 (less than the usual $35). $30 for unlimited &#8212; a much better deal. AT&amp;T is providing the service.</p></blockquote>
<p>Come on AT&amp;T, I still can&#8217;t tether my iPhone according to your terms of service!  Brutal.</p>
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		<title>How to save Windows Mobile</title>
		<link>http://macvoip.com/stn/2010/01/18/how-to-save-windows-mobile/</link>
		<comments>http://macvoip.com/stn/2010/01/18/how-to-save-windows-mobile/#comments</comments>
		<pubDate>Mon, 18 Jan 2010 16:48:11 +0000</pubDate>
		<dc:creator>Ted Wallingford</dc:creator>
				<category><![CDATA[fun]]></category>
		<category><![CDATA[mobile computing]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[appstore]]></category>
		<category><![CDATA[blackberry]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod]]></category>
		<category><![CDATA[itunes]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[social]]></category>
		<category><![CDATA[windows mobile]]></category>
		<category><![CDATA[winmo]]></category>
		<category><![CDATA[zune]]></category>

		<guid isPermaLink="false">http://macvoip.com/stn/?p=966</guid>
		<description><![CDATA[
Among Blackberry, Microsoft, Google, and Apple, Microsoft was the earliest player in mobile computing and smart phones, so why have they failed in this area?
With Windows Mobile 7 waiting in the wings, it occurred to me that I just don&#8217;t see people using Windows Mobile devices that much any more. In fact, at work, we&#8217;ve [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" title="WinMo7" src="http://www.1800pocketpc.com/blog/wp-content/uploads/2009/03/windows-mobile-7-app-selector.jpg" alt="" width="451" height="323" /></p>
<p>Among Blackberry, Microsoft, Google, and Apple, Microsoft was the earliest player in mobile computing and smart phones, so why have they failed in this area?</p>
<p>With Windows Mobile 7 waiting in the wings, it occurred to me that I just don&#8217;t see people using Windows Mobile devices that much any more. In fact, at work, we&#8217;ve seen a shift from WinMo to Blackberry and iPhone, with the exodus split about 60/40 in favor of Blackberry. The market share shift has been swift and decisive.</p>
<p>Now I know this isn&#8217;t exactly news, but I was trying to figure out why.  Microsoft correctly foresaw the mobile market as being the next big thing for them and the software industry, and they had very early foresight that mobile was going to sweep our eyes away from our desktops in a major way. They had the timing right, but their solution is, and has been, inadequate.</p>
<p><strong>The Value of Ecosystems</strong></p>
<p>One key difference between Microsoft and Apple is that, while they both offer end-to-end ecosystems (Microsoft with XBox, Apple with iTunes/iPhone/AppleTV), they seem to use their ecosystems to different ends.  I believe Apple&#8217;s tightly-integrated iTunes ecosystem was primarily driven by the &#8220;digital paranoia&#8221; of the record industry in the early 2000&#8217;s, and it may not have been Apple&#8217;s idea to provide such a closed environment. But, in the end, consumers seem to prefer the &#8220;just works&#8221; ecosystem over the &#8220;bring your own interface&#8221; approach. For this reason, Microsoft can be seen to have failed at establishing a clear content-to-consumer delivery model based on Windows Mobile.</p>
<p><a href="http://macvoip.com/stn/wp-content/uploads/2010/01/zune80.jpeg"><img class="size-medium wp-image-968 alignleft" style="margin-top: 10px; margin-bottom: 10px; margin-left: 20px; margin-right: 20px;" title="zune80" src="http://macvoip.com/stn/wp-content/uploads/2010/01/zune80-201x300.jpg" alt="" width="201" height="300" /></a>What&#8217;s worse, the Zune, which could have been a great launchpad for a simplified, stylus-free version of Windows Mobile four years ago, exists on yet another Microsoft island, limiting its value to the consumer. Rectifying this problem by bringing the ill-fated Zune line into the limelight of the Windows ecosystem would go a long way towards making Windows Mobile relevant again. Think iPod.</p>
<p><strong>Failure to Recognize Consumer Patterns of Behavior</strong></p>
<p>It was only a matter of time before the average consumer was using personal devices to manage nearly every aspect of his life. Yet Microsoft took the wait and see approach, preferring to believe that the corporate world would drive personal device adoption, where, in reality, we can see that personal, entertainment-oriented device use has driven the entire mobile industry for the last several years.  Two parts gear lust, and one part nerdification of the general populous, this movement is the exact opposite of the strategy Microsoft used for Windows Mobile.</p>
<p><strong>Most People Lose Their Stylus</strong></p>
<p>The user interface options available on Windows Mobile devices, until recently, have been based on resistive touch screen technology, generally used with a small, inkless pen called a stylus.  Blackberry, by contrast, has always offered its trademark &#8220;scroll wheel&#8221;, and Apple developed a slew of UI technologies, including groundbreaking iPod controls, that culminated in a stylus-free touch-screen control environment for the iPhone. Windows Mobile never employed either approach, so solving this problem (and Microsoft is solving it) will help.</p>
<p><a href="http://macvoip.com/stn/wp-content/uploads/2010/01/appstore1.png"><img class="alignleft size-medium wp-image-969" style="margin-top: 20px; margin-bottom: 20px; margin-left: 40px; margin-right: 40px;" title="appstore1" src="http://macvoip.com/stn/wp-content/uploads/2010/01/appstore1-200x300.png" alt="" width="200" height="300" /></a><a href="http://macvoip.com/stn/wp-content/uploads/2010/01/Piczoom.gif"><img class="alignleft size-medium wp-image-970" style="margin-top: 10px; margin-bottom: 10px; margin-left: 40px; margin-right: 40px;" title="Piczoom" src="http://macvoip.com/stn/wp-content/uploads/2010/01/Piczoom-180x300.jpg" alt="" width="180" height="300" /></a></p>
<p><strong>Give Developers a Reason to Develop</strong></p>
<p>The real trick isn&#8217;t coming up with the idea. The real trick isn&#8217;t coding the program.  The real trick IS getting people to notice.  Apple has more than solved this problem, for better or worse, with the Appstore.  You bring the code, we bring the customers.  While some web sites have served as communities of developers and consumers of WinMo apps, they exist outside the ecosystem and don&#8217;t provide turnkey delivery of content.</p>
<p>When Microsoft finally did show up on the scene with an official WinMo store, they stubbed their toe by naming it &#8220;Windows Marketplace for Mobile&#8221;.  Srsly?</p>
<p><strong>Stop Trying to Look Like Windows</strong></p>
<p>Windows Mobile shouldn&#8217;t look like Windows and shouldn&#8217;t even be called &#8220;Windows&#8221;, since a windowing environment on a 3&#8243; screen is a useless idea anyway. Yet when we look back at the releases of Windows Mobile (and its mobile predecessors), we get the idea that Microsoft has always wanted WinMo to look as much like desktop Windows as possible. Only with Windows Mobile 7 has this pattern been broken. (See above screen grab.)</p>
<p>Blackberry never had this problem, as their main objective was to develop a good mobile UI, and they had no ties to an existing desktop environment.  Apple, who does have Mac OS X, decided not to bother bringing the X look and feel to their mobile device. This was a great decision, of course.</p>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>I own two colleges and a bar.</title>
		<link>http://macvoip.com/stn/2010/01/16/i-own-two-colleges-and-a-bar/</link>
		<comments>http://macvoip.com/stn/2010/01/16/i-own-two-colleges-and-a-bar/#comments</comments>
		<pubDate>Sat, 16 Jan 2010 18:04:46 +0000</pubDate>
		<dc:creator>Ted Wallingford</dc:creator>
				<category><![CDATA[fun]]></category>
		<category><![CDATA[mobile computing]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[monopoly]]></category>
		<category><![CDATA[mytown]]></category>
		<category><![CDATA[social]]></category>

		<guid isPermaLink="false">http://macvoip.com/stn/?p=964</guid>
		<description><![CDATA[I&#8217;m not really sure what all the excitement over MyTown is about. It&#8217;s a social app for the iPhone that employs GPS as a means of allowing you to play a real estate game like Monopoly using local establishments as the places you trade.  Local businesses, that is, from the white pages.
When I first read [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m not really sure what all the excitement over <a href="http://mytownapp.com">MyTown</a> is about. It&#8217;s a social app for the iPhone that employs GPS as a means of allowing you to play a real estate game like Monopoly using local establishments as the places you trade.  Local businesses, that is, from the white pages.</p>
<p>When I first read about it, it sounded great.  When I read that it was developed by ex-Diablo engineers, it was a must-download.  While there was some meager novelty in &#8220;owning&#8221; the local community college, the shimmer quickly faded, because nothing at all interesting occurred as a result.</p>
<p>Sadly, 48 hours later, I think I&#8217;m going to remove it.  It&#8217;s boring, and it plays just like one of those Zynga social games where you have to check in as often as possible in order to &#8220;level up&#8221;.  I just don&#8217;t have time for that.</p>
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		<item>
		<title>What the world will notice about iPhone apps after Adobe ships CS5</title>
		<link>http://macvoip.com/stn/2010/01/11/what-the-world-will-notice-about-iphone-apps-after-adobe-ships-cs5/</link>
		<comments>http://macvoip.com/stn/2010/01/11/what-the-world-will-notice-about-iphone-apps-after-adobe-ships-cs5/#comments</comments>
		<pubDate>Mon, 11 Jan 2010 15:41:12 +0000</pubDate>
		<dc:creator>Ted Wallingford</dc:creator>
				<category><![CDATA[mobile computing]]></category>
		<category><![CDATA[adobe]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[appstore]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[objective c]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[xcode]]></category>

		<guid isPermaLink="false">http://macvoip.com/stn/?p=923</guid>
		<description><![CDATA[Offering Adobe CS5 as an alternative development tool for the iPhone is a stroke of bittersweet genius. It lowers barriers to entry for aspiring iPhone developers and creates a go-to-market strategy for creatives who don&#8217;t have the programming chops to do it today. To be overt, Objective C is the main reason more developers DON&#8217;T create [...]]]></description>
			<content:encoded><![CDATA[<p>Offering Adobe CS5 as an alternative development tool for the iPhone is a stroke of bittersweet genius. It lowers barriers to entry for aspiring iPhone developers and creates a go-to-market strategy for creatives who don&#8217;t have the programming chops to do it today. To be overt, Objective C is the main reason more developers DON&#8217;T create iPhone apps, and the main reason iPhone app development is neither rapid nor user-friendly. So there are some real plusses to the heat Adobe is giving Apple here.</p>
<p>More access to friendly development tools = more iPhone apps = a more mature and varied iPhone marketplace.  Everybody wins, right?  TechCrunch even headlined their post about this, &#8220;<a href="http://www.techcrunch.com/2010/01/10/flash-developers-iphone/">the year Flash&#8217;s 2 million developers come to the iPhone</a>.&#8221;</p>
<p>Maybe not.  Sorry TechCrunch.</p>
<p>When Adobe announced that it will include an iPhone &#8220;packager&#8221;, that is a program that will package Adobe Flash programs as iPhone apps, my initial reaction was, &#8220;Great, now I can do that time entry app I&#8217;ve been envisioning for my company&#8217;s web-based trouble ticketing system.&#8221;</p>
<p>But I quickly realized that this packager is only going to produce iPhone-runnable Flash apps, and the full set of iPhone APIs will likely be out of reach to Flash developers.  The telephony APIs and other niceties XCode jocks get to use will probably still be off limits, to say nothing of distribution of the apps.  It will be very easy for Apple to spot a Flash app on its way through the App Store submission process, and disapprove it.  In fact, the rejection of the packaged Flash apps could be automated such that there&#8217;s not even any oversight&#8211;and on similar grounds Apple used to reject the Commodore 64 emulator last year.</p>
<p>Not to mention that fact that other apps that could benefit from Flash&#8217;s presence (like Safari, to say the least) still won&#8217;t be able to run custom-made Flash client programs.</p>
<p>So maybe Apple will come around&#8211;but in the mean time, I don&#8217;t think this announcement is nearly as significant as it sounds.</p>
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		<title>eWeek picks up on  Apple&#8217;s DIY plans for Voice features</title>
		<link>http://macvoip.com/stn/2009/08/04/eweek-picks-up-on-apples-diy-plans-for-voice-features/</link>
		<comments>http://macvoip.com/stn/2009/08/04/eweek-picks-up-on-apples-diy-plans-for-voice-features/#comments</comments>
		<pubDate>Tue, 04 Aug 2009 15:52:53 +0000</pubDate>
		<dc:creator>Ted Wallingford</dc:creator>
				<category><![CDATA[voip]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[fcc]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod touch]]></category>
		<category><![CDATA[software]]></category>

		<guid isPermaLink="false">http://macvoip.com/stn/2009/08/04/eweek-picks-up-on-apples-diy-plans-for-voice-features/</guid>
		<description><![CDATA[In an article posted today at eWeek, AT&#38;T is excused from its traditional role as scapegoat in the Google Voice rejection fiasco.&#160; And my previously posted sentiments about Apple building something that competes with Google Voice have finally been echoed on a mainstream outlet. 
Well doy, Apple realizes that consumer-empowering voice technology is a competitive [...]]]></description>
			<content:encoded><![CDATA[<p>In an article posted today at eWeek, AT&amp;T is <a href="http://www.eweek.com/c/a/Mobile-and-Wireless/Apples-Rejection-of-Google-Voice-Points-to-Just-One-Thing-189443/">excused</a> from its traditional role as scapegoat in the Google Voice rejection fiasco.&nbsp; And my previously posted sentiments about Apple building something that competes with Google Voice have finally been echoed on a mainstream outlet. </p>
<p>Well doy, Apple realizes that consumer-empowering voice technology is a competitive advantage.&nbsp; We VoIP folks have been preaching that gospel for the last ten years.&nbsp; Comrade Ken Camp wrote with visionary accuracy about the merits of VoIP in his book IP Telephony Demystified, one of the really early books on the subject.&nbsp; I agreed with him when I wrote Switching to VoIP that VoIP is a leveler of the playing field, a true equalizer and a legitimately revolutionary technology item. </p>
<p>I&#8217;ve also viewed carriers like AT&amp;T, at least for the last four or five years, as access providers, not &#8220;phone line providers&#8221; offering dialtone.&nbsp; Apple, it seems, has arrived at the same conclusion. </p>
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		<title>Three points on the Apple/Google/FCC Fiasco</title>
		<link>http://macvoip.com/stn/2009/08/02/three-points-on-the-applegooglefcc-fiasco/</link>
		<comments>http://macvoip.com/stn/2009/08/02/three-points-on-the-applegooglefcc-fiasco/#comments</comments>
		<pubDate>Mon, 03 Aug 2009 03:35:02 +0000</pubDate>
		<dc:creator>Ted Wallingford</dc:creator>
				<category><![CDATA[voip]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[fcc]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod touch]]></category>
		<category><![CDATA[software]]></category>

		<guid isPermaLink="false">http://macvoip.com/stn/2009/08/02/three-points-on-the-applegooglefcc-fiasco/</guid>
		<description><![CDATA[First, it&#8217;s not the FCC&#8217;s domain but the Federal Trade Commission&#8217;s domain whether or not a business practice, like Apple&#8217;s (admittedly inconsistent) enforcement of it&#8217;s own developer agreements, is an unfair trade practice. And it may well be unfair; that doesn&#8217;t make it within the jurisdiction of the FCC, whose stock and trade isn&#8217;t social [...]]]></description>
			<content:encoded><![CDATA[<p>First, it&#8217;s not the FCC&#8217;s domain but the Federal Trade Commission&#8217;s domain whether or not a business practice, like Apple&#8217;s (admittedly inconsistent) enforcement of it&#8217;s own developer agreements, is an unfair trade practice. And it may well be unfair; that doesn&#8217;t make it within the jurisdiction of the FCC, whose stock and trade isn&#8217;t social progress or anti-collusion.&nbsp; Clearly, those are business matters whose definition of justice has little or nothing to do with <a href="http://pulverblog.pulver.com/archives/008994.html">voice as an application</a>.&nbsp; We have to be careful not to push the social progress agenda too hard&#8211;especially to the extend that we&#8217;re routinely punishing those who are earning a great profit, vis-a-vis Apple and the iPhone.</p>
<p>Second, let&#8217;s ask the real question: Since we know the decision to allow Google Voice is ultimately up to Apple, and not AT&amp;T, what could Apple&#8217;s motivation for this rejection possibly be?&nbsp; Are we ignoring the simple answer?&nbsp; Enhancements to the iChat ecosystems, perhaps? The most obvious answer may not satisfy the conspiracy theorists.&nbsp; But something as easy as Apple is getting ready to release their own Voice-killer makes the most since to me, to heck with AT&amp;T&#8217;s bandwidth.</p>
<p>Finally, I&#8217;ve almost concluded that AT&amp;T&#8217;s days as the exclusive distributor of iPhones in North America are numbered. Apple would have to score a pretty low IQ to permanently marry their network support to a single carrier, with the rise of new wide-area wireless networking standards and mass WiFi addiction marching on with no favoritism towards Bell.&nbsp; This would seem to indicate, at least out here in the &#8220;sensible&#8221; midwest, that Apple is not beholden to AT&amp;T, a company short on both sexy intellectual property and an applications-oriented revenue model, for a short-term political favor that screws its relationship with Google, a company who is enriched of both. </p>
<p>The answer to this mystery, I believe, is in Cupertino.</p>
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		<title>Apple: Decide if the iPhone is a platform, and do it quick please</title>
		<link>http://macvoip.com/stn/2009/08/01/apple-decide-if-the-iphone-is-a-platform-and-do-it-quick-please/</link>
		<comments>http://macvoip.com/stn/2009/08/01/apple-decide-if-the-iphone-is-a-platform-and-do-it-quick-please/#comments</comments>
		<pubDate>Sat, 01 Aug 2009 15:17:42 +0000</pubDate>
		<dc:creator>Ted Wallingford</dc:creator>
				<category><![CDATA[mobile computing]]></category>
		<category><![CDATA[voip]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod touch]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[software]]></category>

		<guid isPermaLink="false">http://macvoip.com/stn/2009/08/01/apple-decide-if-the-iphone-is-a-platform-and-do-it-quick-please/</guid>
		<description><![CDATA[If Apple insists on barring developers who overlap the &#8220;built-in functionality&#8221; of the iPhone, how is a developer to know what types of applications are a safe bet&#8211;in the long run? Since Apple recently banished Google Voice from the app store (which is an epic fail on Apple&#8217;s part, btw), one has to wonder, since [...]]]></description>
			<content:encoded><![CDATA[<p><font face="sans-serif">If Apple insists on barring developers who overlap the &#8220;built-in functionality&#8221; of the iPhone, how is a developer to know what types of applications are a safe bet&#8211;in the long run? Since Apple recently banished Google Voice from the app store (which is an epic fail on Apple&#8217;s part, btw), one has to wonder, since all apps borrow some of Apple&#8217;s API functionality, just what they consider built-in and not. </p>
<p>The article, <a href="http://riactant.wordpress.com/2009/07/31/apple-is-making-the-case-for-web-apps/">Apple Makes the Case for Web Apps</a> concludes that developers will be more inclined to&nbsp; create web-based apps geared at the iPhone.&nbsp; While Apple&#8217;s recent actions may give developers pause to consider the web approach, I disagree that many will abandon their native app inclinations because of all that they lose in doing so.&nbsp; For one, you can&#8217;t create home screen shortcuts to web apps (that I know of).&nbsp; But the best reason not to develop web apps for the iPhone is their lack of support for front-end controls on the phone itself.&nbsp; That is, in a web app, you don&#8217;t have nearly the power to access the GPS location, the GUI controls, the iPod library,&nbsp; and so on. The new 3.0 iPhone browser is better at hooking into the phone&#8217;s local hardware, but is still quite hobbled compare to native apps, so geolocation and photos won&#8217;t have the pinache they would on a native app. Those are the content items that have made iPhone apps so much better than previous-generation mobile apps, and with the web approach, they&#8217;re more or less off limits. </p>
<p>How is it that YellowPages.com can offer a <a href="http://www.yellowpages.com/iphone">directory lookup app</a> on the app store when it obviously overlaps Apple&#8217;s built-in Contacts and Maps functionality?&nbsp; Yet instead of picking on YellowPages.com, Apple is seen picking on Google, arguably their biggest and most powerful ally.&nbsp; Add to that the insult of Apple&#8217;s marketing of the iPhone and iPod Touch to developers as a platform for great apps, and it should make us all feel a bit used. </p>
<p>In the heady days of the computer revolution, Microsoft was forced to recognize that Windows (even MS-DOS) was a platform. Rather than stifling upstart competition by barring certain developers from the Windows ecosystem, Microsoft at least realized that it was developer embrace of the platform that would cause it to live or die in the long run.&nbsp; The result was that, through the early 2000&#8217;s, Windows was the go-to platform for the whole world, and everybody from Sun to IBM lost lengthy, futile, billion dollar battles trying to undo Microsoft&#8217;s early decision. </p>
<p>Apple is nearly past that point in their new platform&#8217;s life cycle.&nbsp; If it&#8217;s an app platform&#8211;let it be.&nbsp; Palm and Blackberry are still waiting in the wings, and <a href="http://windowsteamblog.com/blogs/windowsphone/archive/2009/07/31/ready-to-port-your-iphone-app-to-windows-mobile.aspx">Windows Mobile</a> will be the centerpiece of Microsoft&#8217;s revenue strategy in the next ten years.&nbsp; And, like it or not, whatever else Microsoft did that was crummy and evil, they never told a developer he couldn&#8217;t distribute an app. <br /></font></p>
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		<title>Nokia is not an American brand, pure and simple</title>
		<link>http://macvoip.com/stn/2009/07/13/nokia-is-not-an-american-brand-pure-and-simple/</link>
		<comments>http://macvoip.com/stn/2009/07/13/nokia-is-not-an-american-brand-pure-and-simple/#comments</comments>
		<pubDate>Mon, 13 Jul 2009 14:44:25 +0000</pubDate>
		<dc:creator>Ted Wallingford</dc:creator>
				<category><![CDATA[medium business I.T.]]></category>
		<category><![CDATA[mobile computing]]></category>
		<category><![CDATA[apple]]></category>
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		<category><![CDATA[nokia]]></category>
		<category><![CDATA[smartphone]]></category>

		<guid isPermaLink="false">http://macvoip.com/stn/2009/07/13/nokia-is-not-an-american-brand-pure-and-simple/</guid>
		<description><![CDATA[(or: why Nokia gets trounced in the U.S.)
I have a healthy amount of respect for Nokia.&#160; Before the iPhone they were the only devicemaker offering half of what Apple now offers with the 3GS.&#160; Indeed, I toted a Nokia N95 for a while, and an N81 8GB for a while.&#160; Both were excellent phones, but [...]]]></description>
			<content:encoded><![CDATA[<p><font face="sans-serif">(or: why Nokia gets trounced in the U.S.)</p>
<p>I have a healthy amount of respect for <a href="http://www.wired.com/gadgetlab/2009/07/nokia-phones/">Nokia</a>.&nbsp; Before the iPhone they were the only devicemaker offering half of what Apple now offers with the 3GS.&nbsp; Indeed, I toted a Nokia N95 for a while, and an N81 8GB for a while.&nbsp; Both were excellent phones, but I&#8217;m convinced now that Apple&#8217;s iPhone, even as it arrives as a better all-around phone than Nokia&#8217;s current flagship (</font>the obviously Blackberry-inspired N97), is more appealing to American consumers because it is made by an American company. </p>
<p>That&#8217;s right.&nbsp; Nokia&#8217;s brand is obscurely perceived in North America, particularly the U.S., as an upscale European oddity not unlike Fiat or Porsche, to use an automotive analogy.&nbsp; So while it may be the number one brand globally, Nokia has failed to make an impression on American consumers precisely for the reason that they&#8217;re a non-American company. </p>
<p>Apple owes a helping of its iPhone success to that fact.&nbsp; The product is American; the company is American; the marketing is overwhelmingly American, with sitcom-style television commercials, extremely stable revision control (how many models of phone does Apple have on the market compared to Nokia?), and a least-common-denominator hardware engineering approach that appeals to the maximum number of simultaneous consumers instead of offering a specific style or feature set to five or six different niches.&nbsp; Fewer buttons, more software.</p>
<p>The other American-friendly thing about the iPhone is the nature of its name.&nbsp; Nokia is some Scandinavian meme as Sony is some Japanese one.&nbsp; The difference is that Nokia&#8217;s name hasn&#8217;t been overcome with a mass-market product the way Sony&#8217;s cross-cultural name has been with the Playstation, and earlier, the Walkman. Same with Nintendo.&nbsp; Who didn&#8217;t have a Nintendo Entertainment System in 1990?&nbsp; And for that matter, who doesn&#8217;t have a Wii today? Far fewer carry a Nokia product than own a Wii in the United States. </p>
<p>But there&#8217;s more to it that the brand name. <font face="sans-serif">Say what you like about Nokia&#8217;s lack of good carrier support in the United States (Apple still has only one official carrier), or their botched execution of an application store model (Apple a lot to harm themselves on the appstore anyway), the real problem with Nokia&#8217;s phones isn&#8217;t the name on them.&nbsp; It&#8217;s the way they look and feel.&nbsp; While the majority of American consumers still haven&#8217;t obtained a smartphone, the daunting physique of a Nokia N81, for example, could give a buyer pause.&nbsp; The lack of fluidity of form in Nokia&#8217;s products means that the user is exposed to as many features as possible, whether or not they want to use them, and perception is that there&#8217;s a long learning curve. </p>
<p>To the degree that the iPhone is simple-to-use, Apple has more or less beaten Nokia by exploiting that one shortcoming. Forget about the crummy app store, the weirdly-perceived brand name, and the GSM-only carrier support for a moment.&nbsp; Nokia needs to embrace the &#8220;downrightly simple&#8221; mantra that had early adopters falling all over themselves trying to lay hands on an iPhone. Indeed, if it weren&#8217;t for AT&amp;T&#8217;s customer retention strategy, Apple may&#8217;ve sold twice as many iPhones as they have. </p>
<p>But then, I believe most iPhone sales occured at Blackberry&#8217;s expense, not Nokia&#8217;s&#8211;and that, of itself, does not bode well for the European giant. <br /></font></p>
<p></p>
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		<title>Traditional Media (and WTAM): It&#8217;s Time to Catch On</title>
		<link>http://macvoip.com/stn/2009/06/04/traditional-media-and-wtam-its-time-to-catch-on/</link>
		<comments>http://macvoip.com/stn/2009/06/04/traditional-media-and-wtam-its-time-to-catch-on/#comments</comments>
		<pubDate>Thu, 04 Jun 2009 17:05:58 +0000</pubDate>
		<dc:creator>Ted Wallingford</dc:creator>
				<category><![CDATA[voip]]></category>
		<category><![CDATA[1100]]></category>
		<category><![CDATA[baseball]]></category>
		<category><![CDATA[indians]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[mlb]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[radio]]></category>
		<category><![CDATA[social networking]]></category>
		<category><![CDATA[wtam]]></category>

		<guid isPermaLink="false">http://macvoip.com/stn/?p=895</guid>
		<description><![CDATA[OK, yet another evidence that the traditional media, even radio, doesn&#8217;t take mobile media or social media seriously. Here it comes.
I spent ten bucks for MLB Gameday Live on my iPhone.  Every game, every radio broadcast, plus the gameday diagrams, video highlights, and consolidated video replays.  Awesome.  In fact, the best value on the App [...]]]></description>
			<content:encoded><![CDATA[<p>OK, yet another evidence that the traditional media, even radio, doesn&#8217;t take mobile media or social media seriously. Here it comes.</p>
<p>I spent ten bucks for MLB Gameday Live on my iPhone.  Every game, every radio broadcast, plus the gameday diagrams, video highlights, and consolidated video replays.  Awesome.  In fact, the best value on the App Store if you ask me.</p>
<p>Only one problem: the local broadcaster of the Cleveland Indians, WTAM 1100 AM, which refers to itself with the catchphrase &#8220;the Big One&#8221;, hasn&#8217;t had a working stream of its broadcasts for over a week.  So when there&#8217;s a day game, like today, I am forced to listen to the opposing team&#8217;s broadcast team.</p>
<p>I could understand if I missed a portion of a broadcast due to technical problems at WTAM, but come on, the thing&#8217;s been down for over a WEEK.  What&#8217;s worse, the excellent iHeartRadio app for iPhone, which also carries the ClearChannel affiliate WTAM, has been absent the live stream for a over a week, too.  I couldn&#8217;t even listen to their web-browser stream yesterday when I tried.</p>
<p>So I&#8217;m listening to the Minnesota Twins crummy announcer instead of Tom Hamilton, the Indians&#8217; announcer.</p>
<p>Come on WTAM, fix this. And keep it fixed.</p>
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		<title>iPhone 3.0: What we know, what we don&#8217;t, and WHEN</title>
		<link>http://macvoip.com/stn/2009/05/13/iphone-30-what-we-know-what-we-dont-and-when/</link>
		<comments>http://macvoip.com/stn/2009/05/13/iphone-30-what-we-know-what-we-dont-and-when/#comments</comments>
		<pubDate>Wed, 13 May 2009 18:08:34 +0000</pubDate>
		<dc:creator>Ted Wallingford</dc:creator>
				<category><![CDATA[voip]]></category>
		<category><![CDATA[3.0]]></category>
		<category><![CDATA[3g]]></category>
		<category><![CDATA[iphone]]></category>

		<guid isPermaLink="false">http://macvoip.com/stn/?p=892</guid>
		<description><![CDATA[Those of us who rely heavily on the iPhone have been consistently frustrated by the laggard manner in which Apple has delivered important updates for the device&#8211;notwithstanding security updates of course.  There are some consipicuously missing features with the iPhone, and every time an update is looming, I start to gather information in anticipation that [...]]]></description>
			<content:encoded><![CDATA[<p>Those of us who rely heavily on the iPhone have been consistently frustrated by the laggard manner in which Apple has delivered important updates for the device&#8211;notwithstanding security updates of course.  There are some consipicuously missing features with the iPhone, and every time an update is looming, I start to gather information in anticipation that some of these features will show up in the new update and save me some hassle.</p>
<p><span style="text-decoration: underline;"><strong>The Good, The Bad, The Unknown, and The When</strong></span></p>
<p><strong>The Good</strong>: Apple has already confirmed the addition of MMS messaging (photo and audio messaging). Unfortunately, it&#8217;s only for 3G iPhone users and only, apparently, for subscribers to AT&amp;T. I&#8217;d like to see this combined with visual voicemail so that I can forward messages to contacts without having to make a context-halting stop in iPhone Mail (which doesn&#8217;t let me forward voicemail anyway, so I digress).</p>
<p>It also appears that the new iPhone will sport a search function.  How in the world you can carry 16 GB of data in your pocket without a search function is perhaps only attributable to Apple&#8217;s useability ethic, I suppose.  But a cross-app search function is definitely a welcome addition.  So is cut and paste.</p>
<p>Another notable newcomer to the iPhone&#8217;s feature list will be landscape orientation compatibility for typing-related apps such as SMS and Mail.  It&#8217;s hard to type in portrait orientation&#8211;though not unusably so.  The spot on my iPhone where the backspace key appears is beginning to wear out.  Landscape typing will allow for larger keys and, hopefully, fewer typing errors, at the expense of some message body real estate.</p>
<p>Finally, a largely unhyped feature that Apple has confirmed is RSS updates to iCal feeds over 3G.  Huge for me and I can&#8217;t wait.</p>
<p><strong>The Bad:</strong></p>
<p>Apple has not confirmed that apps acquired from sources other than the iTunes store will run on iPhone 3.0. This is hugely disappointing, though not unique among smartphone makers.  A proliferation of open (particularly open-source) applications would bode well for Apple&#8217;s efforts in the business arena.</p>
<p>It also appears that the iPhone camera improvements, demonstrated in software, may in fact be disabled on 3G iPhones, so that they only work on the new 32 GB models when they arrive.  If this is the case, features like blur prevention and light control will be artificial bait to foster new device sales.  Ho-hum.</p>
<p><strong>The Unknown:</strong></p>
<p>Last we checked, the camcorder app for the iPhone was more or less proven by the existence of evidence within some developer seeds of iPhone 3.0 that appeared a few months ago.  However, we remain skeptical as the iPhone still doesn&#8217;t have enough storage to be the leaps-and-bounds improvement in cell phone video recording Apple probably desires.  I would not be surprised if this feature ends up 32 GB-only as well.</p>
<p><strong>The When:</strong></p>
<p>My guess is WWDC.</p>
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		<title>Skype on the iPhone? Yawn</title>
		<link>http://macvoip.com/stn/2009/03/30/skype-on-the-iphone-yawn/</link>
		<comments>http://macvoip.com/stn/2009/03/30/skype-on-the-iphone-yawn/#comments</comments>
		<pubDate>Mon, 30 Mar 2009 20:23:05 +0000</pubDate>
		<dc:creator>Ted Wallingford</dc:creator>
				<category><![CDATA[voip]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[at&t]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[sip]]></category>
		<category><![CDATA[skype]]></category>
		<category><![CDATA[software]]></category>

		<guid isPermaLink="false">http://macvoip.com/stn/?p=885</guid>
		<description><![CDATA[The retisance to provide an open, enthusiastic SIP solution on Apple&#8217;s part simply defies logic.  Everybody&#8217;s so excited about Skype on the iPhone&#8211;and so am I&#8211;but let&#8217;s face it, Skype is one in a series of many, MANY attempts to foist a proprietary telecom endpoint on the masses in the name of profit.  Sure, Skype [...]]]></description>
			<content:encoded><![CDATA[<p>The retisance to provide an open, enthusiastic SIP solution on Apple&#8217;s part simply defies logic.  Everybody&#8217;s so excited about Skype on the iPhone&#8211;and so am I&#8211;but let&#8217;s face it, <a href="http://gigaom.com/2009/03/29/confirmed-skype-on-iphone/">Skype</a> is one in a series of many, MANY attempts to foist a proprietary telecom endpoint on the masses in the name of profit.  Sure, Skype on the iPhone will be fun, and even helpful-especially when the 3.0 firmware appears with push notification.  But you know what I really want?</p>
<p>To hook an iPhone up to a PBX.  Come on Apple.  The jig is up with AT&amp;T; let&#8217;s see some SIP!</p>
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		<title>iPhone 3.0 will resolve (almost) all my gripes with the iPhone</title>
		<link>http://macvoip.com/stn/2009/03/18/iphone-30-will-resolve-almost-all-my-gripes-with-the-iphone/</link>
		<comments>http://macvoip.com/stn/2009/03/18/iphone-30-will-resolve-almost-all-my-gripes-with-the-iphone/#comments</comments>
		<pubDate>Wed, 18 Mar 2009 11:32:52 +0000</pubDate>
		<dc:creator>Ted Wallingford</dc:creator>
				<category><![CDATA[voip]]></category>
		<category><![CDATA[3.0]]></category>
		<category><![CDATA[3g]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[software]]></category>

		<guid isPermaLink="false">http://macvoip.com/stn/?p=884</guid>
		<description><![CDATA[Cut, copy, and paste. Check.  MMS media messaging. Check. Landscape texting. Check. Video recording? Ehh, not quite.  Hit it at Apple&#8217;s site.
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			<content:encoded><![CDATA[<p>Cut, copy, and paste. Check.  MMS media messaging. Check. Landscape texting. Check. Video recording? Ehh, not quite.  <a href="http://www.apple.com/iphone/preview-iphone-os/">Hit it at Apple&#8217;s site</a>.</p>
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		<title>Brown Minutes: iPhones can Fart but not Picture Message?</title>
		<link>http://macvoip.com/stn/2009/01/22/brown-minutes-iphones-can-fart-but-not-picture-message/</link>
		<comments>http://macvoip.com/stn/2009/01/22/brown-minutes-iphones-can-fart-but-not-picture-message/#comments</comments>
		<pubDate>Fri, 23 Jan 2009 01:03:57 +0000</pubDate>
		<dc:creator>Ted Wallingford</dc:creator>
				<category><![CDATA[voip]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[brown minutes]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[fart]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ridiculous]]></category>

		<guid isPermaLink="false">http://macvoip.com/stn/?p=857</guid>
		<description><![CDATA[The iPhone was released to retail during the summer of 2007.  That means, if the features conspicuously missing from the iPhone at the time were in fact missing due to bugs, then Apple has had well over a year and a half to resolve those bugs.   Yet, in January of 2009, our iPhones still can&#8217;t [...]]]></description>
			<content:encoded><![CDATA[<p>The iPhone was released to retail during the summer of 2007.  That means, if the features conspicuously missing from the iPhone at the time were in fact missing due to bugs, then Apple has had well over a year and a half to resolve those bugs.   Yet, in January of 2009, our iPhones still can&#8217;t send media messages, and they still can&#8217;t record video.</p>
<p>Moreover, any attempts to develop apps that accomplish video recording and storage or media messaging using MMS have been blocked by Apple&#8217;s Appstore Nazis.  Why?</p>
<p>Does Apple have something so incredibly cool up their sleeve that they&#8217;re forcing would-be competitors to the sidelines while we all waiting in Lemming-like anticipation?  I doubt it.   If Apple had something that slick and revolutionary&#8211;having to do with mms&#8211;they wouldn&#8217;t need to worry about competitors or imitators in the app store, would they?</p>
<p>Seriously, it&#8217;s ridicululous that I can download a multimedia Fart catalog from the app store but I still can&#8217;t take video or mms on the iPhone.</p>
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		<title>3g + tethering = $10 more a month? I don&#8217;t think so.</title>
		<link>http://macvoip.com/stn/2009/01/15/3g-tethering-10-more-a-month-i-dont-think-so/</link>
		<comments>http://macvoip.com/stn/2009/01/15/3g-tethering-10-more-a-month-i-dont-think-so/#comments</comments>
		<pubDate>Fri, 16 Jan 2009 00:53:31 +0000</pubDate>
		<dc:creator>Ted Wallingford</dc:creator>
				<category><![CDATA[voip]]></category>
		<category><![CDATA[at&t]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[carriers]]></category>
		<category><![CDATA[gary kim]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[tethering]]></category>

		<guid isPermaLink="false">http://macvoip.com/stn/?p=853</guid>
		<description><![CDATA[I hate to rain on Gary&#8217;s parade, but the idea of dishing out another ten bucks a month to tether my laptop to my iPhone just sounds silly to me.  Maybe that&#8217;s because I read WAY between the lines.  Or, maybe it&#8217;s because I&#8217;m cheap.
Anyway, the iPhone tax is high enough as it is.  You&#8217;re [...]]]></description>
			<content:encoded><![CDATA[<p>I hate to rain on Gary&#8217;s <a href="http://ipcarrier.blogspot.com/2009/01/10-iphone-tethering.html">parade</a>, but the idea of dishing out another ten bucks a month to tether my laptop to my iPhone just sounds silly to me.  Maybe that&#8217;s because I read WAY between the lines.  Or, maybe it&#8217;s because I&#8217;m cheap.</p>
<p>Anyway, the iPhone tax is high enough as it is.  You&#8217;re in it for $100/month just to own an iPhone. This is why the non-nerdy don&#8217;t buy data plans.  But imagine the economy of scale if unlimited 3G was 50% less expensive per subscriber.  Even if AT&amp;T can&#8217;t do that, the fact that you can&#8217;t tether your iPhone is disappointing to begin with.  Tethering should be an out of the box feature.</p>
<p>After all, you&#8217;re saying, when you buy an iPhone, &#8220;Hey, AT&amp;T, I know you&#8217;re a giant customer-shafting carrier [a totally legit business model in this day and age], but I&#8217;m going to go along with your smelly customer-reviling existence because it&#8217;s the only way I can get my grubby hands on an iPhone without doing questionable things. Please, please, how about letting me tether?  It&#8217;s not like I&#8217;m going to use more simultaneous bandwidth on my laptop than I do on the iPhone by itself.&#8221;</p>
<p>To which AT&amp;T replies, &#8220;No, no, no.  See, we can get $120 more bucks a year from you.&#8221;</p>
<p>How appropriate a thing for a big telco to say.  Reminds me of the carriers saying you can&#8217;t use a broaband router and multiple PCs on a DSL line a few years back.</p>
]]></content:encoded>
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		<title>Amiga should do iPhone apps</title>
		<link>http://macvoip.com/stn/2009/01/02/amiga-should-do-iphone-apps/</link>
		<comments>http://macvoip.com/stn/2009/01/02/amiga-should-do-iphone-apps/#comments</comments>
		<pubDate>Fri, 02 Jan 2009 15:34:14 +0000</pubDate>
		<dc:creator>Ted Wallingford</dc:creator>
				<category><![CDATA[voip]]></category>
		<category><![CDATA[amiga]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[jay miner]]></category>

		<guid isPermaLink="false">http://macvoip.com/stn/?p=843</guid>
		<description><![CDATA[At long last, Jay Miner&#8217;s once-mindblowing Amiga platform has devolved over the decades into a company that creates simple games for mobile phones and handhelds.  With Google capitalizing on the current Amiga ownership&#8217;s vision of making an OS that runs on everything (ie. Android), Amiga should recognize that it&#8217;s too late to play the platform [...]]]></description>
			<content:encoded><![CDATA[<p>At long last, <a href="http://en.wikipedia.org/wiki/Jay_Miner">Jay Miner</a>&#8217;s once-mindblowing Amiga platform has devolved over the decades into a company that creates simple games for mobile phones and handhelds.  With Google capitalizing on the current Amiga ownership&#8217;s vision of making an OS that runs on everything (ie. <a href="http://venturebeat.com/2009/01/01/android-netbooks-on-their-way-likely-by-2010/">Android</a>), Amiga should recognize that it&#8217;s too late to play the platform game and whole-heartedly embrace a market with fewer risks, and fewer rewards: iPhone apps.  I would definitely play an Amiga-style game like <a href="http://kickme.to/sotb/">Shadow of the Beast</a> on my iPhone, and without unlocking, to boot.  Does anybody at <a href="http://www.cloanto.com">Cloanto</a> have a UAE build ready for the iPhone?  I know you can do it with a jailbroken iPhone, but there&#8217;s a decent business opportunity to sell Amiga games to the iPhone masses. The toughest part&#8211;pick the right game to convert.</p>
]]></content:encoded>
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		<item>
		<title>How to fix the iPhone&#8217;s crappy speakerphone</title>
		<link>http://macvoip.com/stn/2008/12/29/how-to-fix-the-iphones-crappy-speakerphone/</link>
		<comments>http://macvoip.com/stn/2008/12/29/how-to-fix-the-iphones-crappy-speakerphone/#comments</comments>
		<pubDate>Mon, 29 Dec 2008 15:51:32 +0000</pubDate>
		<dc:creator>Ted Wallingford</dc:creator>
				<category><![CDATA[voip]]></category>
		<category><![CDATA[880]]></category>
		<category><![CDATA[bluetooth]]></category>
		<category><![CDATA[garmin]]></category>
		<category><![CDATA[gps]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[nuvi]]></category>
		<category><![CDATA[nuvi 880]]></category>
		<category><![CDATA[speakerphone]]></category>

		<guid isPermaLink="false">http://macvoip.com/stn/?p=837</guid>
		<description><![CDATA[Working on a review of the Garmin Nuvi 880 automotive GPS that will be published very soon, I paired the GPS with my iPhone 3G via Bluetooth, expecting there to be zero interop between the two.  To my surprise, quite the opposite was true.  Not only did hands-free calling work perfectly, but the audio came [...]]]></description>
			<content:encoded><![CDATA[<p>Working on a review of the Garmin Nuvi 880 automotive GPS that will be published very soon, I paired the GPS with my iPhone 3G via Bluetooth, expecting there to be zero interop between the two.  To my surprise, quite the opposite was true.  Not only did hands-free calling work perfectly, but the audio came through the Garmin loud and clear.  I think I&#8217;ve found the solution to my dissatisfaction with the iPhone&#8217;s speakerphone, which, by itself, is hardly louder than its earpiece.  Look for the review in an upcoming issue of Macworld magazine.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Evidence of iPhone privacy breaches?</title>
		<link>http://macvoip.com/stn/2008/12/22/evidence-of-iphone-privacy-breaches/</link>
		<comments>http://macvoip.com/stn/2008/12/22/evidence-of-iphone-privacy-breaches/#comments</comments>
		<pubDate>Mon, 22 Dec 2008 16:33:45 +0000</pubDate>
		<dc:creator>Ted Wallingford</dc:creator>
				<category><![CDATA[voip]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[security]]></category>

		<guid isPermaLink="false">http://macvoip.com/stn/?p=834</guid>
		<description><![CDATA[Oliver Starr has a good read up today:  He&#8217;s tracked what appears to be more evidence that Apple has a handful of personal privacy concerns buzzing around its digital lifestyle ecosystem.  Apparently, the iPhone tells Apple a lot more than Oliver is comfortable with them knowing.  Check it out.
]]></description>
			<content:encoded><![CDATA[<p>Oliver Starr has a good read up today:  He&#8217;s tracked what appears to be more evidence that Apple has a handful of personal privacy concerns buzzing around its digital lifestyle ecosystem.  Apparently, the iPhone tells Apple a lot more than Oliver is comfortable with them knowing.  <a href="http://owstarr.com/2008/12/20/iphone-phones-home-tells-everything/">Check it out</a>.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Truphone launches Anywhere for iPhone</title>
		<link>http://macvoip.com/stn/2008/12/10/truphone-launches-anywhere-for-iphone/</link>
		<comments>http://macvoip.com/stn/2008/12/10/truphone-launches-anywhere-for-iphone/#comments</comments>
		<pubDate>Wed, 10 Dec 2008 15:17:20 +0000</pubDate>
		<dc:creator>Ted Wallingford</dc:creator>
				<category><![CDATA[voip]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[truphone]]></category>
		<category><![CDATA[wireless]]></category>

		<guid isPermaLink="false">http://macvoip.com/stn/?p=828</guid>
		<description><![CDATA[ Making international long distance calls on your iPhone just got a whole lot cheaper, courtesy of those clever cats over at Truphone. Interestingly, while this new iPhone app does use minute-stealing to connect calls at a cheaper rate to overseas destinations, it apparently does NOT steal minutes using VoIP or 3G on the iPhone [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://getinmyiphone.com/wp-content/uploads/2008/12/200812101013.jpg" width="260" height="164" alt="200812101013.jpg" style="float:right; margin-right:5px; padding-right:4px;" /> Making international long distance calls on your iPhone just got a whole lot cheaper, courtesy of those clever cats over at Truphone. Interestingly, while this new iPhone app does use minute-stealing to connect calls at a cheaper rate to overseas destinations, it apparently does NOT steal minutes using VoIP or 3G on the iPhone itself. Instead, calls are routed to a local phone number operated by <a href="http://www.truphone.com">Truphone</a> first, and once inside Truphone&#8217;s network, are routed to the international destination using Voice over IP.</p>
<p>Truphone users will be prompted, at the time they dial an international number, whether or not they&#8217;d like to use Truphone to handle the call. Very clever.</p>
]]></content:encoded>
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