More sex theme trouble for Playstation Home

The San Francisco Chronicle reports that Sony’s (embarrasingly non-innovative) Playstation-based virtual world, called Home, is experience more shrinking growing pains.  This time, the issue revolves around censorship. From the article:

The problem was that the words he was using – “gay,” “lesbian” and “bisexual” – were being filtered from text chats and were not being allowed in the naming of clubs or in postings in club forums. Marsh, who is straight but supports gay rights, said he raised the issue with Home community managers during the private beta test, but the problems persisted after the public beta introduction of Home on Dec. 11.

“I can understand if they’re filtering out profanity, but if feel like it’s discrimination,” Marsh said. “By blocking a word like ‘gay,’ which is a preferred term by the gay community, you’re encouraging it as a bad word.”

There are a couple of things that strike me here. First, if you live in the midwest and have junior high-aged kids, the word “gay” is indeed used, too frequently, as a derogatory expression.  If a teenager doesn’t like something he or she calls it gay.  It’s quite common.  I don’t know if it’s vulgar or not, but I don’t believe it’s censorship-worthy.  Second, lobbying the proprietors of a miserable, unpromising project like Playstation Home about gay rights is like picketing fifty miles from the nearest Wal-Mart: unlikely to have any effect, and completely out of place.

If you don’t like something in Home, there are plenty of other options to suit your social (and yes, sexual) preferences: like Second Life, Sims Online, the list goes on and on.  Heck, I’ve known (multiple) people whose marriages have been destroyed over affairs that started on World of Warcraft.  Bottom line, if Sony thinks it’s accomplishing something by banning the use of the word “gay”, they’re wrong.  And if a gay activist thinks he’s accomplishing something by complaining about it to Sony, he’s probably wrong too.

Interestingly, Sony has also opted to block the words “Christ” and “Jew”.  So I guess neither gays nor religious advocates will have much success setting up special interest groups.  The article goes on to say that because it’s early yet for Home, Sony can be forgiven.  I say take a cue from Linden Lab: Second Life is the wild wild west; nothing is off limits.  Kind of makes it more fun.

And I guess that’s the bottom line.  In our initial evaluation of Home, my girlfriend and I basically came to the conclusion that it wasn’t fun.   If Sony can solve THAT problem, all this other stuff would be worth talking about.

A rant about research that tells stuff we already know

I ran across this study by Pew and read the entire 5 or 6 paragraph teaser. As I did so, my brain was saying, “check, check, check,” as if I already knew all of the information in the study.  All the research, as it were, seemed to confirm the obvious: the vast majority of adults are only casual video game players, and the older you get, the less likely you are to invest waste your time playing video games.

Since I’m complaining, how about asking for an abvious answer on an entirely different subject? Does anybody else agree with me that Steve Ballmer is essentially a PR liability for Microsoft?

Ramifications of the Activision-Blizzard Deal

Here’s what it could do:

- Protect the lucrative, platform-neutral, and fan-adored Blizzard franchises from being eaten up by the Microsoft and made Windows/Xbox-only, a la Bungie and Halo (which originally was a Mac game).

- Give Vivendi a way to compete with EA Games, whose cash cows include such perennially-oriented franchises like Madden and the Sims. People buy the same game over and over year after year from EA–Vivendi wants to figure out a good way to capitalize the same way.
- Accelerate the likelihood of Blizzard console franchises.

- Bring some speed to the appearance of Diablo 3. Blizzard has been mum on the second sequel to their previously bestselling game (at least before World of Warcraft was born), but Diablo fans are fierce and will gobble anything up with a Diablo III logo on the cover. Perhaps this merger will give them the developmental leverage to finally make it happen.
- Hopefully bring back some of the old-school studio mentality and creativity that has been absent from Activision since the late 1980′s, but is beating strong at Blizzard.